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agamedev avatar image
agamedev asked

Very Limited Unity SDK

Please inform me if this functionality has work arounds but these improvements are desperately needed in the Unity SDK: 1) You get 2 seconds to tap on a Sign In popup that states GameCircle is available. This is an *extremely* short time and virtually impossible for a new player to read/absorb the info and tap the sign in button. Need to triple that time. 2) After the sign in button disappears, there is no way of bringing that popup back. Need a way of checking whether a user is signed in and also a way of triggering that popup on demand. 3) We only have two functions exposed, show leaderboards or show achievements. You cannot take the player to any other section of the GameCircle window which includes important places like the Game summary or other places where the user has a chance to sign in. For the user to access those areas he has to be lucky to realise that a small circular icon on the top left is what needs to be tapped in order to access the GameCircle menu. This navigation experience needs drastic improvement so the user knows that there are other options available. 4) The achievements and leaderboards pages both do not indicate whether the user is signed in or not. Both these areas need to indicate the fact so the user has a chance to sign in. Message was edited by: agamedev
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1 Answer

Sujoy@Amazon avatar image
Sujoy@Amazon answered
Hi Agamedev , I have forwarded your feedback to the concerned team. Thanks.
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