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Whispersync for restore and backup

I want to implement whispersync with restore and backup button. When the user click the backup button it will save the game data to cloud and the restore button will download the data from cloud. I like this kind of implementation because it give the user most freedom and best experience. I wonder what is the best way to implement this. Should I use the SyncableString and get/set the value with my serialized game data?
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