question

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Amazon Kunde asked

Large Scores don't get uploaded properly to Backend

Hi guys, i have a strange problem. For my game i'm trying to upload big scores in this format: 2074000001002003004 ( https://dl.dropboxusercontent.com/u/1291801/gamecircle/submit.png) I encode some infos in the scores to be display within my custom leaderboard UI. On the backend the same score looks like this: 2074000001002002944 ( https://dl.dropboxusercontent.com/u/1291801/gamecircle/backend.png) Which is obviously another number than submitted. The second problem that comes from this is that when i want to retrieve scores via AGSLeaderboardsClient.RequestScores i get an System.Format Exception ( https://dl.dropboxusercontent.com/u/1291801/gamecircle/exception.png) from Unity. I guess that something with the JSON seems to be going wrong. I checked my code with a smaller score for example 5000 and everything works like expected. So it's definitely the plugin and your backend that has some serious issues with large scores. I'm using the same system on iOS and Google Play and never had any issues with large scores. Thanks! Message was edited by: h1rn
10 |5000

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Amazon Kunde answered
Got a reply from an Amazon official: [i]The score is getting cast from a long to a double, so the maximum number that can be stored is 2^54. This will be fixed in a future release of GameCircle, but no timeline is available right now.[/i]
10 |5000

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Amazon Kunde answered
Marked as answered Message was edited by: h1rn
10 |5000

Up to 2 attachments (including images) can be used with a maximum of 512.0 KiB each and 1.0 MiB total.