Hi, I'm trying to include Gamecircle as one of the login method to our game but I can't find a method to get the user information of the client. It seems that Gamecircle api only provides user information list of Achievements, Leaderboard and etc. So I've tried Login with Amazon which is what I want to do with Gamecircle account, hoping by logging into Amazon will automatically login to Gamecircle. However, it seems login with amazon SDK conflicts with Gamecircle SDK and I cannot even build...... Can you please tell whether Gamecircle provides such api or I just have to come up with another method?? Thank you.
Hi, Thank you for the information, I think it solved the problem I had. But I ran into another problem..... I can't seem to find listener example for when sign in is done. I know there is showSignInPage and callback but I cannot find example for the listener....
Hi, Thank you for all the replies and answers. All my problems have been solved so far. But I ran into another issue today. When I show the sign in page, is there way to know whether user has pressed back button and close the sign in page? Thank you
Hi, Can you please let us know the reason of doing this? I mean, why do you need to block user interaction before launching signing page? Do you get event back for all other SDKs made for coscos2d-x in similar case?
Hi, Otherwise, the Login popup will get called over and over again. Also I have another question about getPlayerId and getAlias. If I call getAlias I get nothing, just empty string, and if I call getPlayerId I get the players nickname which can be changed I assume(?). If the nickname cannot be changed there is no problem for me to use it as Id but if it's possible I need another method.. Is using getPlayerId safe to use it as unique Id for the game? Thank you
Hi highbrow-inc, Thank you for writing back. Few things. 1. Why the login popup would be called over and over? Can't you detect a single touch event in cocos-2d and initiate the login? What happens with other non Amazon SDKs, if you bring a view over your cocos app, do you restrict the touch input there and keep that blocked till you are coming back from popover view to your app? Please clarify. Because, I need to be very sure about the use case before taking it to the next level. I never worked on cocos 2d before. 2. You should always get the players nickname through getAlias() method if you are logged in successfully with GameCircle. Are you logged in successfully and still you do not receive the nickname through getAlias(). That should not happen. Please confirm and report. 3. Yes, getPlayerId() should be safe to use. It returns a unique string identifying this player, or null if it was not initialized. Please check the API ref :