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C. Ata asked

Fiixed size SurfaceHolder resulting in blurring

Hi All, For performance reasons I'm using a fixed size SurfaceHolder (at half resolution) in my 2D game: http://developer.android.com/reference/android/view/SurfaceHolder.html#setFixedSize(int, int) On all other devices I've tested on I've never had any major issues - just a slight bit of aliasing. On Kindle Fire though, I'm seeing quite a bit of unwanted blurring / dithering. I'm guessing that the underlying SurfaceView implementation is dithering when scaling and that there is nothing I can do about it. Is my assumption correct? I've tried changing PixelFormats and targeting different API Levels with no luck. Thanks, Chad
fire tablet
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Samuel@Amazon answered
Hi, We are following up on your question and we will post on this thread once we got an update. Thank you.
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Samuel@Amazon answered
Hi Sheado, We need more information in answering your question. Can you please submit a contact us to Amazon Support Team. One of our support engineer will assist you further. Thank you.
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C. Ata answered
Thanks for following up, I went ahead and submitted a contact us form. -Chad
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Samuel@Amazon answered
Great. Thank you.
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