Native sample with Sound, OpenGL ES 2, and Fire Gamepad support
Hi, I am bringing a C/C++ OpenGL/Direct3D game to the Amazon platforms to raise money for a Charity (to save a public park). I'd like it to run on the Fire machines Amazon are pushing at the moment. I understand there are complicated difficulties with getting sound from the Android NDK stuff, so it would help tremendously if there was a single platform sample program out there I could use as the basis for the port. The heavy lifting is done in existing C/OpenGL code, but it seems I need a java wrapper to access the APIs, and I will need an Amazon-Fire-friendly base xml file to work from. Has anyone seen a sample app I can use as a base? Something that includes NDK, Sound, OpenGL ES 2, and Fire Gamepad support? It does not seem unreasonable, since these are the minimum requirements for any C++ game, but I can't find anything to fit the bill. Thanks, (the game exists but I wrote it to run on blackberry10 native and Windows Metro (because I am an idiot!), so no Android yet)
Hi stephen5435, Thanks for reaching out! Unfortunately, we do not offer any stock application frameworks that support the features you requested. We wish you the best of luck in your future developments!