Has something changed very recently regarding AudioPlayer and offsetInMilliseconds. ?
I have some long(ish) mp3s (say, for example ,16 mins) and my skill keeps track of how far the user has got to, and effectively resumes play from where they left off
This has always worked nicely.
But now, if the offset > approx 9 mins, it causes the playback to fail with a result of
"Player error occurred: Player has been buffering for at least 30 seconds"
I am sure this isn't a slow download/timeout problem ; what superficially *appears* to happen is that it now takes so long to try to seek forward 9 mins that the 30 sec timeout is kicking in and killing playback. If I then manually reset the offset to 0, it immediately successfully plays the file ...