question

mound-he avatar image
mound-he asked

Unity: Event when local Player has been authenticated

Hi, Please add an Event for Unity, when local Player has been authenticated and a method telling if he is authenticated. I need them, to know when I'm not anymore a guest and I can use Whispersync. Now, I have to repeatedly RequestLocalPlayerProfile to know if player is a guest or has been authenticated.
10 |5000

Up to 2 attachments (including images) can be used with a maximum of 512.0 KiB each and 1.0 MiB total.

1 Answer

Sujoy@Amazon avatar image
Sujoy@Amazon answered
10 |5000

Up to 2 attachments (including images) can be used with a maximum of 512.0 KiB each and 1.0 MiB total.