When using APL, when the user touches a button when expected, it works fine, but when the user touches a part of the screen that is not a button, the skill just pauses what it was doing (i.e. dialog, screen change) This happens, when user scrolls through a ScrollView as well. Is there a way to have control over this so that the skill does not pause when the screen is touched? Also, how can you continue the interaction after the skill pauses from a screen touch that isn't something like a button ? (best practice?)
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